Devlog #14


Download: Steam

Dear Players,

I deeply apologize for the delayed updates on "Stations in Seoul", which diverged from our initial promises.

I must admit, my need to secure a job impacted my ability to manage this project. While preparing for interviews, I thought I could balance both, but unfortunately, I couldn't. This led to my inability to communicate effectively, particularly in creating videos and developer logs, which became unexpectedly stressful. However, I'm committed to continuing the developer logs, even without videos or images.

Now, as my job interviews are winding down, I'm finding more time to dedicate to this project. There are still some pending tasks, so I can't commit to a specific timeline for completion yet, and I apologize for this.

Reflecting on the project, I've made several decisions regarding its direction. Primarily, we'll focus on the card game aspect, aiming to expand the deck to 120 cards for diverse combinations. This might mean deprioritizing the story aspect for now.

Additionally, we plan to develop new maps that enhance the roguelike elements, diverging from the current strategy-simulation-based maps. This will require some trial and error, but we're excited about this change.

Lastly, the developer logs will not follow a weekly schedule but will be posted as they're ready, due to my current job preparations. However, I assure you that I am dedicated to completing this project.

I'll return soon with a more structured plan. Thank you for your understanding and support.

  

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